Home > @uniformdev/mesh-sdk > UniformMeshSDK > openCurrentLocationDialog
UniformMeshSDK.openCurrentLocationDialog() method
Opens the current location within a dialog, enabling to to break out of the layout it was loaded in.
Signature:
Parameters
Parameter | Type | Description |
---|---|---|
options | { options?: DialogOptions<TDialogParams>; } | (Optional) |
Returns:
Promise<LocationDialogResponse<TLocationSetValue, TLocationSetValue>, { type: TLocationType; }>['setValue']>[0]> | undefined>